Development Platform: All games must be built using Unreal Engine 5.1.
Provided Equipment: Each team will be provided with two computers by the event organizers.
Software: Teams will have access to the following software: Unreal Engine 5.1, MS Visual Studio, Photoshop, Illustrator, Maya, Blender, and 3DS Max.
Assets: Environmental asset kits, including sound, will be provided. All computers will have identical assets pre-installed.
Rules
Development Scope:
Games must be developed using only the provided asset kit or assets created during the event using the supplied software.
Prohibited Resources:
Teams may not use outside computers, code, or software. Internet access will not be provided during the event.
Team Composition:
Each team may have up to three members.
Coach Restrictions:
Coaches are not permitted to access the development environment. However, technical support and Judging Developers will be available to assist teams if needed.
Awards
Teams will be recognized in the following categories: